You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. The Naphtha Mines (Chapter 4) Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Go to Loriel to the west and speak with Keifen Alescook. Return in a day and Steelsoul's man will allow to pass. Go left and then north at the next fork. To the south near the river you will meet Obkhar. Inside the ruins you find a door that unlocks with the Key of Lineages. Betrayal at Krondor - 01 Into a Dark Night - YouTube This cannot be! Inside a woman will ask you to help her with her stable door. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Give the Idol to Kat on the upper level and she will give you some information. Give him one of your Vapor Masks so that he may escape. The Naphtha Mines (Chapter 4) Take the Mist Devil back to Silden. He will release the barrier surrounding Pug. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Sadly Patrus will die in the destruction of the Rift Machine. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Use the password 'VICTORY' to open it. The magical barrier will be gone now that the six are dead. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Return to the Temple of Dala to the west and give them the Sack of Grain. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. If you don't have any, you can buy some in the shop in town. Open the door in the east wall with a Guildis Thorn. (Your defense will go up by more if you emphasize it.) James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Give the Idol to Kat on the upper level and she will give you some information. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Chapter 8 - Of Lands Afar Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Return to the Temple of Dala to the west and give them the Sack of Grain. Go to the house at the west end of town where you will be attacked by five Nighthawks. You can find spoiled rations in the inn in Silden. Finn will appear and will escort you to Prince Arutha. To the northeast you will find three pantathians who are causing the energy drain. Pug has left a another message in one of these. Betrayal at Krondor Cheats For PC - GameSpot All the king's men will be dead. Follow the main road northwest until you reach the river. Give him one of your Vapor Masks so that he may escape. Take note of Michele the Healer in Loriel along the way - a good person to know if you happen to catch the plague. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Find many great new & used options and get the best deals for Betrayal at Krondor CDROM PC Computer Game 1994 video vintage dynamix riftwar at the best online prices at eBay! He will tell you that he used to be young but something sapped his energy in the woods to the east. Make sure both Pug and Owyn learn the spell. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Go north and inside the house you will find a Crystal Staff. Go east from his house and cross the bridge. After you cross the bridge, go east and talk to Moraeulf. You need to have a virtue key to get it. You have two options. Go due north and attack the goblins surrounding the house. Cast Strength Drain on the Wind Elementals to defeat them. Take one of them with you. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. You will find a password in a chest at the end. He will reward you with 300 gold and a virtue key. You will begin the final chapter in the caverns below Sethanon. To the northeast you will find three houses together. He will recommend that you talk to Abuk to learn more about the spyglass. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return to the upper level. and everything else you'll need to beat the game: On the overhead map, hold down the ALT-Right SHIFT . Return to the upper level. Craig the Logger (Chapter 7) Use the two remaining Vapor Masks to jump into the river and escape the mines. You will find stairs leading down to the lower level in a room on the west side of the level. Pug has left a another message in one of these. Betrayal at Krondor. Make sure both Pug and Owyn learn the spell. Go south into the dead end and walk through the illusionary mountains to the west. [LETTERS] An old selection THE HELP WEB VISITS: since November 17, 1998 [UPDATES] Latest: August 3, 1999 [CREDITS/HISTORY] Go south into the dead end and walk through the illusionary mountains to the west. Betrayal at Krondor Part 29 - Chapter II - YouTube Inside the ruins you find a door that unlocks with the Key of Lineages. One of the houses has a map of the area. Return southeast and cross the bridge guarded by goblins. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. In the next room you will find the Oracle of Aal. You will find Pug in a house southeast of the ruins by the coast. Cast Strength Drain on the Wind Elementals to defeat them. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. You will see a burial cloth and a shovel. Continue along the road to the east and you will come across a house. You can find spoiled rations in the inn in Silden. Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD BETRAYAL AT KRONDOR HELP WEB [LOOK WEB] Guide to all Items & more [WALK WEB] Walkthroughs, Tips & Tricks [MAP WEB] Detailed Maps, Caches and Enemy information [TEXT WEB] The latest addition! He will release the barrier surrounding Pug. Betrayal at Krondor Spell List v1.0c - Mr Knowitall - Neoseeker To the northeast you will find three houses together. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. All rights reserved. The Diviner's Halls is a cave northeast from the town. System Location; DOS <path-to-game>\GAMES\ Go to the house at the west end of town where you will be attacked by five Nighthawks. He will ask you to check out a rumor about some moredhel illusionists in the area. Stay on the east side of the river and go north. You can find spoiled rations in the inn in Silden. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Krondor The Betrayal, Feist, Raymond E., Used; Good Book Go to Loriel to the west and speak with Keifen Alescook. To the west you will find 3 Vapor Masks. Put some spoiled rations in the chest by the field. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Just west of Romney you will find a strange house behind a hill. You will find the moredhel near a house south of Decamp on the Teeth. Arlie Steelsoul (Chapter 3) Use the password 'VICTORY' to open it. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Drop all your rations and sleep for a night. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. You will find stairs leading down to the lower level in a room on the west side of the level. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Use the password 'VICTORY' to open it. Visit Craig the logger in the south end of Dimwood. Return to Tamney with the stones and he will agree to return to Northwarden. Eventually you will see a pass to the east. Continue along the road to the east and you will come across a house. He will tell you to ask someone named Isaac about the ruby. He will offer to teach Owyn Spellcasting and will tell you that his dreams have been interrupted because some spellcaster is doing a dream sending. Return to Tamney with the stones and he will agree to return to Northwarden. Their defense will go up by 25. He will reward you with 300 gold and a virtue key. He will release the barrier surrounding Pug. In a barn you will be attacked by a group of moredhel warriors. The Diviner's Halls is a cave northeast from the town. Continue south past Zun. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Speak to the Duke of Romney at the beginning of the third chapter. Give him one of your Vapor Masks so that he may escape. On the far west side of the mine you will find the Brak Nurr. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. You will be allowed to pass but will have to fight enemies on the other side of the pass. One of the houses has a map of the area. Enter Dhatsavan's temple near the center of the island by the waterfall. Enter it from the south by the mountains to avoid the pirates. (Your defense will go up by more if you emphasize it.) It will be a difficult battle. Continue east past Highcastle. Speak to Kat in the bottom-right corner of the sewers and agree to help her. He will not tell you anything until you become protectors of the faith. Go north and inside the house you will find a Crystal Staff. Enter it from the south by the mountains to avoid the pirates. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Just behind the hill to the northwest you will find the moredhel boxes. Go southeast and you will eventually find Duke Martin. He will also give you the book 'Chapel's Rmur n Whepuns'. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Just before the bridge to Romney you be challenged by Mitchel Waylander. You will be allowed to pass but will have to fight enemies on the other side of the pass. Enter it from the south by the mountains to avoid the pirates. Continue northeast toward Lyton, but go west before you reach it. Take the Mist Devil back to Silden. Craig the Logger (Chapter 7) He will tell you to ask someone named Isaac about the ruby. Inside one of the chests you will find the Interdictor Key. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. He will tell you where the rift machine is located and how to destroy it. Take all of them because you will need them to get out. Betrayal at Krondor (USA) - Internet Archive Continue through the pass into the northlands He will ask you to retrieve one of his IronJaw traps from the area. Go east to a farmstead and look in the house. You will find another Brak Nurr at the far west end of the next level. Drop all your rations and sleep for a night. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. Put some spoiled rations in the chest by the field. The magical barrier will be gone now that the six are dead. Take all of them because you will need them to get out. Behind it you will see a chess board that is missing a knight piece. The priestess will ask you to find some grain for them. The priestess will ask you to find some grain for them. Make sure both Pug and Owyn learn the spell. Finn will appear and will escort you to Prince Arutha. The Naphtha Mines (Chapter 4) The Temple of Dala (Chapter 3) To the northeast you will find three pantathians who are causing the energy drain. The Naphtha Mines (Chapter 4) Follow the east side of the river north. After you cross the bridge, go east and talk to Moraeulf. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Eventually you will come across the stairway to the upper level. Betrayal at Krondor Walkthrough This is the full walkthrough of the best RPG game in the history. To the west you will find 3 Vapor Masks. You can solve all the sidequests, gain all the scrolls from throughout the area, know all the stories inside, and even get the codes for the cheat chest. Go east from his house and cross the bridge. Take one of them with you. Continue all the way down the passage until you come to a large room. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Enter Romney and go the Black Sheep Tavern. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. You will find stairs leading down to the lower level in a room on the west side of the level. Leave the palace through the sewers and leave through the exit in the south. Go east to a farmstead and look in the house. Return to the bridge and give the soldiers the password. Leave the sewers and Krondor. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Take Nivek's Key off the body just outside town. Return to the bridge and give the soldiers the password. Leave the sewers and Krondor. The magical barrier will be gone now that the six are dead. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. RAIN You see it about in field and town, It cannot get up, But will oft fall down. Return to Craig and give him the trap. Pug has left a another message in one of these. Cast Strength Drain on the Wind Elementals to defeat them. You can find Isaac behind a big hill north of Hawk's Hollow. To the northeast you will find three pantathians who are causing the energy drain. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. The exit to the mines is in the northwest corner of the mines. Leave the sewers and Krondor. Go east to a farmstead and look in the house. You will find the moredhel near a house south of Decamp on the Teeth. Northeast you will find another trio of houses. Go east to a farmstead and look in the house. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Return to Dhatsavan's column in the ruins with the Cup. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Go back south the way you came and you will meet Duke Martin just south of where you started. Take the Mist Devil back to Silden. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Eventually you will see a pass to the east. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Soon your party members will become sick. The priestess will ask you to find some grain for them. Sadly Patrus will die in the destruction of the Rift Machine. In the next room you will find the Oracle of Aal. You will see a burial cloth and a shovel. The Ghost of Jarel Lycrow (Chapter 2) Take all of them because you will need them to get out. To the northwest you will find the passage to the lower levels. Eventually you will see a pass to the east. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. He will tell you how to get to Elvandar and will give you the Key of Lineages. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Their defense will go up by 25. Go west into the town and speak to Count Corvalis in his townhouse. Decline his offer. Speak to Moraeulf and he will give you the password. Take one of them with you. chapter 1: 6478. chapter 2: 9216 . Gorath will translate the inscription and you will have to answer a riddle to open the box. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Continue north to the large wooded area and go east. Speak to the Prelate east of the temple to learn more about the order. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Soon your party members will become sick. Return to Romney and report your success to the Duke. See below for a walkthrough for this sub-quest. A : Go to La Mut, and talk to the commander of the garrison in the castle. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Just past the fork you will run into a trap. You will find stairs leading down to the lower level in a room on the west side of the level. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. To the northeast you will find three pantathians who are causing the energy drain. Chapter 9 - Mad Gods Rage Use the Key of Lineages you received from Calin to enter the ruins. Go to Eggley to the west and use Nivek's key to unlock the shop. To the west you will find 3 Vapor Masks. Owyn will join your party before you leave. Follow the east side of the river north. The upper level exit is in the southwest corner of the level. Eventually you will come across the stairway to the upper level. The Temple of Dala (Chapter 3) You should look for them and walk everywhere initially instead of sticking to the road. When you leave the mine you will be in the dwarf town of Caldara. Now head east. KRONDOR MALAC'S CROSS KENTING RUSH SARTH MAC MORDAIN CADAL ROAD TO ELVANDAR KRONDOR MAP OF SEWERS (UPPER LEVEL) Gorath and Owyn will start their journey in the Sewers below Krondor (Upper Level). Return to Irmelyn in Armengar to claim a 200 gold reward. Open the door of the stable just to the north and return to her. He will tell you what he knows about the rift machine. Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. Just through that you will find Calin. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Use the two remaining Vapor Masks to jump into the river and escape the mines. You can find Isaac behind a big hill north of Hawk's Hollow. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Use the two remaining Vapor Masks to jump into the river and escape the mines. Return to the catapult and use the gear to fix it, then use the catapult on the town. Take all of them because you will need them to get out. Just through that you will find Calin. Visit Craig the logger in the south end of Dimwood. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Put some spoiled rations in the chest by the field. Go east from his house and cross the bridge. Go southwest past Harlech and Armengar to the Inclindel Pass. Continue east past Highcastle. When you leave the mine you will be in the dwarf town of Caldara. Use the Royal Key of Krondor to enter the Palace. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Return to Sarth and enter the cave below it. One of them carries a note which will reveal to you a connection between the moredhel and the nighthawks. Soon your party members will become sick. (Your defense will go up by more if you emphasize it.) Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Return to Irmelyn in Armengar to claim a 200 gold reward. Return to Romney and report your success to the Duke. Go south and then cross the bridge. You can buy and/or sell some equipment in the shop and sleep at the inn. Continue east to the town of Lyton. Return to Craig and give him the trap. When you reach the fork, continue south to take the quickest and safest route back to Krondor. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Go due north and attack the goblins surrounding the house. Inside you will see a note from Squire Phillip who has taken the device. Continue north to the large wooded area and go east. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. In the next room you will find the Oracle of Aal. He will reward you with 300 gold and a virtue key. The exit to the mines is in the northwest corner of the mines. Give him one of your Vapor Masks so that he may escape. After you cross the bridge, go east and talk to Moraeulf. Use the two remaining Vapor Masks to jump into the river and escape the mines. Hole; Shell; Light Bowstring 3. Take the picklocks from one of the bodies. Return to Romney and report your success to the Duke. Eventually you will come across the stairway to the upper level. Continue through the ruins to reach Elvandar. You have two options. He will ask you to retrieve one of his IronJaw traps from the area. Continue east to the town of Lyton. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Continue along the road to the east and you will come across a house. You will find Navon Du Sandau near the center of the town. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. He will not tell you anything until you become protectors of the faith. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Go southeast and you will eventually find Duke Martin. Enter the sewers below the city. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go north to Kenting Rush. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. You will begin this chapter in the sewers below Krondor. From PCGamingWiki, the wiki about fixing PC games Betrayal at Krondor; Developers; Sierra On-Line: Dynamix: Publishers; Retail: Sierra On-Line: . Betrayal at Krondor - Maps - Dimwood Forest - Mike's RPG Center Leave the cave and return to Navon in Kenting Rush. Go back south the way you came and you will meet Duke Martin just south of where you started. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. Click on the house after the battle to speak to Mitchel Waylander. Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. He will tell you to ask someone named Isaac about the ruby. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. You will find a password in a chest at the end. (Your defense will go up by more if you emphasize it.). Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. You can find Isaac behind a big hill north of Hawk's Hollow. Open the door of the stable just to the north and return to her. Speak to the Duke of Romney at the beginning of the third chapter. Take one of them with you. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. The Stolen Ruby (Chapter 1) Continue west and see the ruins of Cavall Keep. In the next room you will find the Oracle of Aal. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Make sure both Pug and Owyn learn the spell. Leave the palace through the sewers and leave through the exit in the south. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Just through that you will find Calin. Enter Romney and go the Black Sheep Tavern. The magical barrier will be gone now that the six are dead. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. He will reward you with a Ring of the Golden Way. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Go west from there and speak to the farmer in his house. Continue through Lyton to Silden. Use the key THORN to open one of the boxes and take the note that is inside. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Your way will be blocked by one of Steelsoul's men, however. Mike's RPG Center - Betrayal at Krondor - Walkthrough Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. You will see a burial cloth and a shovel. Some ambushes are triggered off road as well.. Your way will be blocked by one of Steelsoul's men, however. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Venutrier of Lan will capture you and throw you into the mines. (Your defense will go up by more if you emphasize it.) He will give you the ruby and in return you will sharpen his sword for him. Moredhel Word Locks Spin the tumblers on the chest until they spell the correct answer to the riddle! Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks.
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